Vira
       
     
Bryce
       
     
Tog
       
     
Maxim
       
     
Iscra
       
     
Eagan
       
     
Vira
       
     
Vira

This is a main character design for a gritty cyberpunk game concept, the basis of which is a massive gang war. Vira is a Mercenary so doesn't pick a side, but that also means she doesn't have any support. So what she lacks in brute strength she makes up for in heightened senses, such as hearing and might vision, and in aerial tactics. One of her favorite moves is to swoop in from the sky and take a mark's legs out with her handy lead pipe.

Bryce
       
     
Bryce

Bryce runs a tavern, one of the few places in the world that is neutral territory. Nothing brings people together like a good pint. He is a calm, stoic soul, secure in his tavern's Switzerland type status, his massive frame and horns don't hurt either.

Tog
       
     
Tog

Tog is a dock worker, and with all the comings and goings of the port, he can get you what you need, especially if it's not terribly legal, at a cost. His only real weakness is dehydration, so he carries vials of water with him whenever he's on land, just in case.

Maxim
       
     
Maxim

Maxim is an enforcer, and while conversation may not be his strong suit, well, that's not exactly his job description now, is it?

Iscra
       
     
Iscra

Iscra is a metal worker, and as you can imagine in a nigh on post apocaliptic cyber punk gang war, she gets a fair bit of work. She's the best, and everyone knows it, which has given her a bit of a big head, not helped by the excessive drink she's been known to guzzel. 

Eagan
       
     
Eagan

Eagan's a weasel. I mean, yeah I know he's actually a weasel, but metaphorically, as well, he is also... a weasel...

He's a sneak, a thief, and notoriously hard to pin down, which is very frustrating for most of the gangs, as he always seems to know more than he should, and has NO qualms about selling that information to the highest bidder.